history

  • warning: Creating default object from empty value in /home/gregvana/public_html/blog/modules/taxonomy.module on line 1224.
  • : preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in /home/gregvana/public_html/blog/includes/unicode.inc on line 291.
  • : preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in /home/gregvana/public_html/blog/includes/unicode.inc on line 291.
  • : preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in /home/gregvana/public_html/blog/includes/unicode.inc on line 291.
  • : preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in /home/gregvana/public_html/blog/includes/unicode.inc on line 291.
  • : preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in /home/gregvana/public_html/blog/includes/unicode.inc on line 291.
  • : preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in /home/gregvana/public_html/blog/includes/unicode.inc on line 291.
  • : preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in /home/gregvana/public_html/blog/includes/unicode.inc on line 291.

The Robot Hall of Fame : Home

| | | | | |

"Recognizes excellence in robotics technology worldwide and honors the fictional and real robots that have inspired and made breakthrough accomplishments"

Invitation to contribute to Agenda Art 2010

| | | | |

I received an invitation from Peter Noever, director of Vienna-based contemporary art museum the MAK, to contribute a piece of writing to their annual report. Peter wrote:

The MAK has always seen itself as a place of social awareness beyond its assigned function as a site of art and a laboratory of art production. Under the heading of “AGENDA ART 2010,” we are now trying to draw up scenarios on the future of art: Which production conditions, which values in society, which extent of interaction with politics and the economy would be desirable for art? And how can these scenarios be made real? An avant-garde paper of this style can only be developed with the help of visionary minds from the fields of art, architecture, design, and the humanities.

A Science of What Can’t Be Done

| | | |

My friend David Coole recently took his masters in architecture and has been advising me about the graduate degree experience. After building an impressive career in film and video production, including supervising post production for Michael Moore's Bowling for Columbine, he decided to enroll in architecture school.

In a recent discussion he proposed a necessary new science: a science of what can't be done. After decades -- centuries really -- of the science of what might be possible, its time, he thinks, for a science of the not possible.

Alchemists for centuries attempted to turn lead into gold. Others attempted to create a perpetual motion machine. For years the belief exceeded the practice. Only after a scientific theory proved it wasn't possible did the resignation sink in.

McLuhan reverses our intuition about sound + vision

| | | | |

We tend to think of visual information as instantaneous or simultaneous, and audio as time-based, linear, successive. I do, at any rate.

To underscore this assumption, let's say I'm reviewing a designer's portfolio. I can "read" a visual image almost in a moment -- I make a snap judgement much like that analyzed in Malcolm Gladwell's Blink.

I see a cassette, video tape, quicktime file, or what have you, however, and its a different story -- I know I need to make a time investment. I immediately have expectations for what I want to get out of it. Call it experience economy "ROI". Actually, Bruce Sterling, who incidentally will be speaking at OCAD on October 2 (yes, you heard right), puts it best in Shaping Things: he says in an age of 'Gizmos', our relationship with objects is governed by the "opportunity costs" and "cognitive load" of the user.

Syndicate content