experience

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designswarm | Alexandra Deschamps-Sonsino | Interaction Design

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"Alexandra Deschamps-Sonsino, freelance interaction designer. I am interested in the way service design ties product design and interaction design together to create meaningful experiences for people both in the virtual and tangible worlds."

Architectures of Control v. Designing for Emergence

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In the course of research for my Media Law paper, on Creative Commons and designing for emergence in law, I came across this excellent blog. In many ways this site might be considered the opposite of "designing for emergence":

Architectures of Control
http://architectures.danlockton.co.uk/

What are Architectures of Control?

[example images - Audi A2: The user cannot open the bonnet; Bench designed to prevent lying down: 'redesigned to face contemporary urban realities'; printer: Some HP printers shut down the cartridges at a pre-determined date regardless of whether they are empty]

The Birth of “Interaction Design”

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The term "interaction design" is attributed to a number of different parents, some from the academic and theory world and others more rooted in client practice.

Another example comes from the recent book Designing for Interaction by Dan Saffer. There is also a "Definition of Interaction Design" post in Saffer's blog. The book offers the following account:

Back in 1990, Bill Moggridge, a principal of the design firm IDEO, realized that for some time he and some of his colleagues had been creating a very different kind of design. It wasn’t product design exactly, but they were definitely designing products. Nor was it communication design, although they used some of that discipline’s tools as well. It wasn’t computer science either, although a lot of it had to do with computers and software. No, this was something different. It drew on all those disciplines, but was something else, and it had to do with connecting people through the products they used. Moggridge called this new practice interaction design.

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