learning

  • warning: Creating default object from empty value in /home/gregvana/public_html/blog/modules/taxonomy.module on line 1224.
  • : preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in /home/gregvana/public_html/blog/includes/unicode.inc on line 291.
  • : preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in /home/gregvana/public_html/blog/includes/unicode.inc on line 291.
  • : preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in /home/gregvana/public_html/blog/includes/unicode.inc on line 291.
  • : preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in /home/gregvana/public_html/blog/includes/unicode.inc on line 291.
  • : preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in /home/gregvana/public_html/blog/includes/unicode.inc on line 291.
  • : preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in /home/gregvana/public_html/blog/includes/unicode.inc on line 291.
  • : preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in /home/gregvana/public_html/blog/includes/unicode.inc on line 291.

Short and sweet: succinct definitions of design

| | |

I wrote my own shortest definition of design as a personal challenge to express the term in a manner that was brief, robust and circumspect. The result (discussed elsewhere in this blog):

"Design is creation for reproduction."

Another short definition that I greatly admire was sent to me by Richard Thomas, a colleague at the Beal Institute for Strategic Creativity. Ricky said:

"Design is the process of initiating and representing relationships."

Doug Chapman, whom I know as an actor, environmentalist, former director of research at William McDonough + Partners, and graduate of the Institute without Boundaries program I directed until 2003, recently offered this very concise statement:

"Design is the line between idea and result."

In Toothpicks and Logos: Design in Everyday Life (2002, Oxford University Press), John J. Heskett highlights the multivalent senses of the word "design" by offering and analyzing a bewildering sentence:

"Design is to design a design to produce a design."

"Design," says Heskett, "has splintered into ever-greater subdivisions of practice without any overarching concept or organization, and can be appropriated by anyone."

While I don't consider this situation to be alarming, I do believe in this time of great change and great opportunity that practitioners and theorists of contemporary design will benefit by having a sense of what they have in common with those flying the same colours.

Dear Professor Spooky, My Avatar Dog Ate My Homework

| | | | | |

As it turns out my Media Law class this semester may be held in Second Life. One reason this idea is looking cool is that DJ Spooky is already dropping science in that polygonish sandbox. Check out his course outline below -- interesting stuff for remixers, duality junkies, and Spooky fans -- and an awsome playlist in itself...

-----Original Message-----
From: idc-bounces@bbs.thing.net [mailto:idc-bounces@bbs.thing.net] On Behalf Of Paul D. Miller
Sent: Monday, January 22, 2007 1:18 PM
To: idc@bbs.thing.net
Subject: [iDC] sharing Curriculum

Hello everyone: I'm now at Sundance Film Festival for a series of discussions aout how new media is forcing the film industry to evolve different production models. To highlight the situation, the discussion will focus on Lynn Hershmann's film on Steve Kurtz: "Strange Culture"

But in light of the thread about teaching new media, here's the syllabus for my class on remix culture and digital media, with a focus on how people will respond to the material via PDF and remixable DVD's:

Paul aka DJ Spooky
(ps, this is sent from my cell phone, so, ahem, it aint really spell checked etc etc)

MEDIA SOUNDS: Towards a New Esthetic of Music and Art

COURSE DESCRIPTION:
PAUL D. MILLER aka DJ SPOOKY

Class notes: In Brief - “Media Sounds: Towards a Philosophy of Aesthetics in Music and Art” is a course I’m teaching at the European Graduate School as a mini residency during the summer. The school is kind of a 21st century update of the Black Mountain College: it brings together a wide variety of people from radically disparate philosophical and aesthetic backgrounds to teach and enjoy ideas outside of the academic norms.

My class focuses on sound, sound art, and their relationship to compositional strategy across different forms of contemporary art and digital media. This is the syllabus.

SHARE: supporting collaboration in new media communities

| | | | | | |

Here's a reference from one from my fellow grad students:

SHARE.global
http://share.dj/global/

* new york
* montreal
* wiesbaden
* san diego

SHARE is an organization dedicated to supporting collaboration and knowledge exchange in new media communities. Local SHARE groups hold free, open jams and workshops in their communities. Participants bring their portable equipment, plug into our system, improvise on each others' signal and perform live audio and video. SHARE furnishes the amplification and projection. SHARE happens weekly to monthly in cities around the world.

Viewpoints Research Institute

| | | | | | |

"Nonprofit organization dedicated to improving both general education and understanding of complex systems, especially through the use of new inventions in interactive constructive computing." Founders include Alan Kay.

MIT Media Lab's Scratch: a programming language for animation, games, art

| | |

I had a great meeting recently with Britt, one of my former students from the Institute without Boundaries. She had returned from visiting the MIT Media Lab where she toured the school and met Mitchell Resnick and others.

One project she told me about later was Scratch, a programming language for animation, games, art - From MIT Media Lab comes Scratch, a new programming language that lets you create your own animations, games, and interactive art.

Scratch is being developed by Resnick's Lifelong Kindergarten research group at the Media Lab, in collaboration with KIDS research group at the UCLA Graduate School of Education & Information Studies.

Designing for Emergence at Harvard U

| | | |

Here's a Harvard University engineering and applied science graduate class that asks, "How do we engineer robust behavior from the cooperation of vast numbers of unreliable parts? Biology hints that there may be significant power to be achieved from building things out of cheap, imprecise parts with limited life."

CS 266: Biologically-inspired Distributed and Multi-agent Systems

Research topics include: swarm behaviors and robotics, amorphous computing and smart materials, reconfigurable robotics, immune-inspired systems, synthetic biology.

technorati tags:

Syndicate content