games

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Exploring gestural interface principles through Wii remote+Max/MSP granular synth mashup

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I developed this gestural interface prototype that offers an intuitive and performance-friendly interaction model. I'm exploiting the physicality of Nintendo's Wii controller by aiming to drawing out visceral, subtle, and "quasi-analogue" possibilities.

To build the prototype I combined functions from two existing Max patches: aka.wiiremote Nintendo Wii Remote Handler by Masayuki Akamatsu and granularized by Les & Zoax.

Nice compendium of location-based games

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Here's a nice compendium forwarded by David Frackman, a fellow student in my Integrated Digital Media program:

http://www.in-duce.net/archives/locationbased_mobile_phone_games.php

business2blog: B2Day : Videogamers Malaise

"Gamers are spending less time playing console video games, and more time playing computer games online, using the Internet for non-gaming activities ...Social interaction trumps computer graphics every time."

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